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- Supreme commander 3 release date mod#
- Supreme commander 3 release date Patch#
- Supreme commander 3 release date pro#
- Supreme commander 3 release date mods#
It was finally in January 2013, after a sucessfull crowd founded new start, than ZePilot publised Galactic War inside FAForever lobby. Note : Mancer in 2010 planned to adapt Galactic War to Sup Com 2, but once more time the project was requiring more work than the free time he had. Then the new teams planned to wait for the 2nd Add On The Experimentals to publish Galactic War, but as you now know, this never happened. This huge project was supposed to start a beta in June 2008, which happened, but Mancer had to take an important break in the devlopment.
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Every one was speculating which faction the top 10 players would choose and was expecting to live a cool galactic experience ! Galactic War was a very ambitious lobby plan, where you fight for your favorite faction in a war where you would have to conquer the galaxy.Īt this time, there were no other way than Gpgnet (and Hamachi, and direct IP) to play online, so creating an all-new lobby to host galactic war was making all the FAĬommunity very excited about it. One of the UEF units from the Orbital Wars modĪn other major project was emmerging in gpgnet community : The programmer Mancer helped by an entier team of modders was presenting Galactic War.
Supreme commander 3 release date mod#
This mod got improved each year with also a new ACU upgrade system, and some other new units.Īdding some new heavy experimentals, this mod became very famous with a > 200000 views youtube trailer Blackops Unleashed, by hawkeye and OrangeKnight,Īdding more than 60 new units to the game, but suffering too badly from balance problems to be played in 1vs1.
Supreme commander 3 release date mods#
Those 2 mods arrived in the top list of the mod vault : That's why Gpgnet will still have 3599 as last official version until its end in March 2012 !įortunately some more events were maintaining some dynamism around gpgnet!Ģ famous unit mods, started since Vanilla, became a lot more played by the community this year.
Supreme commander 3 release date Patch#
Note : Since THQ and gpg stopped working together, any attempt from gpg to patch FA was locked by THQ. This thread gives some representation of the community's reaction A pretty big disapointment from the community: a 5 lines patchnote, ignoring the main bugs and balance problems, now 4 months since the release of FA. The day one was a total success! This evening gpgnet was establishing a new best peak of 1350 players online while the 16 clans (more than 100 players) were fighting under the voices of Deman and Gowerly.Ģ8th February 2007, IN-Agent911 publishes patch 3599. TheBigOne and VerseauX launched the very ambicious season2 of SCL Coliseum, with an incredible number of signed in clans :ĭivision 1 : TAG, AKC, RIP, ISU, VAS, TFU, VoW, SCLĭivision 2 : WW, Fus, Lo4, Cyn, BSM, S_D, MIB, 2hot They expected to see in February a new Faction Cup from Gpg, but this never happened.
Supreme commander 3 release date pro#
The second season of SCL Coliseum was very popularĭuring this time, the pro scene was still waiting for the patch, but also waiting for major tournaments. Note : As you may know, this add on has never been released, gpg stopped working with THQ, who refused to publish this 2nd Addon. The community gets hope again and understands more the lack of patches. As well the T3 air aeon Restorer 9min rush is the strategy that a lot of players would like to see nerfed.ġ4th January 2008, breaking news! Chris Taylor at CES Las Vegas, announces to the press a new AddOn : Supreme Commander : The Experimentals. The term "imba" tends to get a stronger meaning nowadays). January 2008 began with more complains about the current bugs and balance problems : The Seraphim regenfield upgrade (right arm) on the ACU is unarguably defined as imba (short name of imbalanced. The activity was still dynamic around the game, but in a quite different way from what we had seen until now. If we know no year can be compared to another in SupCom history, this one showed the beginning of how SupCom community would begin to look like after its old gpgnet days.